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Bloodborne Shows The Breadth of Cosmic Horror

Anybody who knows me will probably have surmised that Bloodborne is a game tailor-made for me. After all, I love the works of H.P. Lovecraft, I love games with strong […]
huntersdream

Welcome good hunter, you’ll be here awhile

Anybody who knows me will probably have surmised that Bloodborne is a game tailor-made for me. After all, I love the works of H.P. Lovecraft, I love games with strong atmosphere, I love subtle storytelling, and of course I also love to swear at screen and throw my controller in frustration a lot.

I’m kidding (a bit) because Bloodborne ended up being the most even handed game I may have ever played. It’s such a tightly constructed game that it began to affect my ability to enjoy other games. Witcher 3 is a sprawling epic RPG and a labor of love but now I find its clunky controls and repetitive combat jarring. Platinum Games’ Transformers: Devastation fares a bit better with its tighter controls but as a result I found myself instinctively going back to Bloodborne’s control scheme and wondering why I was dodging instead of attacking. Bloodborne is a game that infiltrates your headspace in such a way that you end up viewing other games through that lens.

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