Out of Time starts with Max waking up after a long day of researching her time travel skills, and asking you to basically dwell around her dorm room and prepare for shower. That tone never goes away.
One of the most fascinating things about Life is Strange is that it’s so clearly bigger than the sum of its parts. Its dialogue is definitely clunky, its characters can sometimes feel a little bit flat or even like marionettes, whose opinions and actions are based on how they would affect the player. And yet, the fact that it follows such a unique world and story in the world of video games makes it so easily identifiable, relatable and enjoyable. Couple that with a very palpable beating heart that makes the proceedings downright amazing and you’ve got yourself probably one of the best video games of the last five years.
In a very real way, DONTNOD embodies the revolution that I feel Alt-Games have not been able to satisfiably articulate for me. Video games that effectively encapsulate an experience that’s outre from the standards of violence/exploration that are so common to the medium. Life is Strange is more akin to a Sundance drama with all of the implied cliches, flaws and benefits that implies. The game can definitely be Overly Twee, to a fault, but most of the time it’s just reinvigorating to navigate this world of friendship, bizarre time travel and high school politics.
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